Update 12/05/2021

Monday, April 26, 2021

About the project

 

Project Bruma (which in portuguese means "mist") started development on march 12, 2021, and it's been developed mostly as a solo project. The concept came to be many years ago as a very different game that had the same overall aspects as this one (a mystery visual novel that focused on characters relationships) but has since then gone through many changes both in themes and teams. It started as a group effort between three friends in college, but due to scheduling conflicts, it had to be shelved. I felt like the world and story that was conceived back then was too interesting to never see the light of day, so, now that things are more stable, I'm able to breath new life into it.

About the author:

A 25 year old brazilian biologist that has long ago traded the lab for a cintiq. I've been teaching myself how to draw for a few years out of passion for the craft, and luckly I've managed to make a living out of it for the time being, which is where so far all the funds for this game are coming from. Since I've set out to make this game, I've asked the help of many friends into teaching me how to code, compose and market the game, things I basically never had to do before, but that are being delightful to learn. Videogames were one of the main things that got me into art, and still inspire me to this day, so I figured it'd be nice to give something back and hopefuly inspire someone else along the way.

 

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